Monday, October 29, 2012

Glitch Art in Post-Modern Perspective, Part 2- Linda Chang



Postmodernism promotes the dematerialism of art, emphasizing the importance of the idea and concept beyond what the audience can see or touch.[1] It erases the line of formality and blurred the difference between high and low art, opening up the possibilities of multiple interpretations based on individual’s perspective. As the modern society gradually gains more dependence on technology, glitch art inherits the postmodern concept and application and takes the failure in mechanical process as a dematerialized form of digital art.

Duchamp’s Fountain started a great controversy on the function and standard of art.  The Postmodern tradition often uses readymades and duplication to “reduce the aesthetic consideration to the choice of the mind, not to the ability or cleverness of the hand.”[1] In the case of glitch art, computer replaces the “hands” and creates the opportunity to alter the significance of aesthetic. Fundamentally, glitches are errors mechanical process or algorithm calculation and normally the failures are instantly discarded. However, from an artistic standpoint, the glitches reveal the process happened behind each pixel on screen and demonstrate the fragility and imperfection of technology.

Glitch art challenges the computer to perform beyond the normal task, and further utilizes it as both the tool and medium. The foundation of technology is composed of both hardware and software, and artists usually modify these components to create the glitch. In the data-bending process, the codes, which are parts of the software, are modify and reconfigured into new visual representation. The process of translating the codes from lines of characters into a new language in visual form conveying the media itself. On the other hand, the glitches from hardware failure directly display the physical damages through its inability to perform. Both methods incorporate technology as the tool to represent of the mechanism as itself, and the visuals from these artifacts usually have a certain look due to the similarity in engineering. [2]

By removing the precision that machines should achieve, British artist Ant Scott demonstrated the essence of the technology itself without the standard and expectation of its performance. Because the artist has no control over the result of erring, the pixels in the final images are the representation of the computer itself, without any manipulation by man. Scott observed the reaction of his audience to his work, and had noticed that those who did not know the source of the images enjoyed the works more than those who did.[3] It was the perspective from the audience that made the difference between an image of disjointed, abstract pixels with bright colors and the error message on the screen representing failure. The message of the work is not embedded in the visual, but in the audience’s understanding of the source and process that generated the image. [4]

As other movements in postmodernism such as video art and pop art, glitch art is expression of the cultural attitudes and context without a standardized product. By directly using the error as the message, glitch art experiments with the perceptive on technology.



1.Margot Lovejoy, Digital Currents: Art in the Electronic Age(Boston: Prentice Hall, 2000), 45-52.

2. Dominic McIver Lope, A Philosophy of Computer Art (London: Routledge, 2010), 3-5,111-113.

3. Iman Moradi, ed., Glitch: Designing Imperfection (New York : Mark Batty Publisher, 2009), 20-21.

4. Rachel Greene, Internet Art (London: Thames & Hudson, 2004), 194.








Ant Scott. DEATHSTAR #01.


Ant Scott. CHROMA #01.



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